AXI Combat v1.1

AXI Combat is a networked multiplayer game built on the AXI Visualizer 3D engine.

AXI Combat Logo
GNU GPLv3+



AXI Combat v1.1 has computer AI players and Virtual Reality support.


New Features

Downloads

AXI Combat v1.1 was released on July 10, 2020.

If you do not have AXI Combat v1.0, you may want to download a complete package from the main page.

If you already have AXI Combat v1.0 (not Prerelease, Alpha 0.9.5, or Demo), you can download the update below and follow the installation instructions.

If you would like higher-quality textures for the Atrium, download the 4k files AtlasE_.png, AtlasM_.png, and AtlasW_.png and place them in the Atrium folder (rename to remove the underscores).

The CB Atrium can be viewed in your browser via Sketchfab.

Installation

Use 7zip to unzip the file (password is AXIApproved! ). Locate your current AXI Combat folder and merge the new AXI_Combat_1.1 folder with the old AXI_Combat folder (i.e. move the files inside). After this, the folder structure within AXI_Combat should be as follows (new files):

Performance

Various optimizations have given a 20-40% speedup to the AXI Combat Update.

Desert 640x400 FS=0 FV=1 BL=0

FPS Before (AXI Combat)

FPS After (AXI Combat v1.1)

Javascript graph

New Settings

Warning: Using AXI Combat in VR Mode may cause nausea and discomfort at low framerates. Make sure you know your limits.

Additional settings can be accessed in the file Settings.txt.
  Change FOV to change the field of view.

Issues

Using an Intel CPU for rendering usually results in severe artifacts:

Combat Potato

Screenshot courtesy of Potato.

License

AXI Combat
Copyright © AgentX Industries 2020
Copyright © Louis Zhang 2020

The AXI Combat engine is licensed under the GNU General Public License v3 or above (GPLv3+).
For full terms and conditions see
https://www.gnu.org/licenses/gpl-3.0.en.html

Music is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0).
For full terms and conditions see
https://creativecommons.org/licenses/by-sa/4.0/

Character models have separate licenses.

Source code is available via Github.