AXI Combat is a networked multiplayer game built on the AXI Visualizer 3D engine.
AXI Combat v1.1 has computer AI players and Virtual Reality support.
AXI Combat v1.1 was released on July 10, 2020.
If you do not have AXI Combat v1.0, you may want to download a complete package from the main page.
If you already have AXI Combat v1.0 (not Prerelease, Alpha 0.9.5, or Demo), you can download the update below and follow the installation instructions.
If you would like higher-quality textures for the Atrium, download the 4k files AtlasE_.jpg, AtlasM_.jpg, and AtlasW_.jpg and place them in the Atrium folder (rename to remove the underscores).
The CB Atrium can be viewed in your browser via Sketchfab.
Use 7zip to unzip the file (password is AXIApproved! ). Locate your current AXI Combat folder and merge the new AXI_Combat_1.1 folder with the old AXI_Combat folder (i.e. move the files inside). After this, the folder structure within AXI_Combat should be as follows (new files):
Various optimizations have given a 20-40% speedup to the AXI Combat Update.
Desert 640x400 FS=0 FV=1 BL=0
FPS Before (AXI Combat)
FPS After (AXI Combat v1.1)
Warning: Using AXI Combat in VR Mode may cause nausea and discomfort at low framerates. Make sure you know your limits.
Additional settings can be accessed in the file Settings.txt.
Change FOV to change the field of view.
Using an Intel CPU for rendering usually results in severe artifacts:
Screenshot courtesy of Potato.
AXI Combat Copyright © AgentX Industries 2020 Copyright © Louis Zhang 2020 The AXI Combat engine is licensed under the GNU General Public License v3 or above (GPLv3+). For full terms and conditions see https://www.gnu.org/licenses/gpl-3.0.en.html Music is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0). For full terms and conditions see https://creativecommons.org/licenses/by-sa/4.0/ Character models have separate licenses.
Source code is available via Github.
Copyright © AgentX Industries 2020